CVE-2024-6600 – Due to large allocation checks in Angle for GLSL s

CVE ID : CVE-2024-6600

Published : July 9, 2024, 3:15 p.m. | 1 hour, 6 minutes ago

Description : Due to large allocation checks in Angle for GLSL shaders being too lenient an out-of-bounds access could occur when allocating more than 8192 ints in private shader memory on mac OS. This vulnerability affects Firefox
Severity: 0.0 | NA

Visit the link for more details, such as CVSS details, affected products, timeline, and more…CVE ID : CVE-2024-6600

Published : July 9, 2024, 3:15 p.m. | 1 hour, 6 minutes ago

Description : Due to large allocation checks in Angle for GLSL shaders being too lenient an out-of-bounds access could occur when allocating more than 8192 ints in private shader memory on mac OS. This vulnerability affects Firefox
Severity: 0.0 | NA

Visit the link for more details, such as CVSS details, affected products, timeline, and more…